With Assassin’s Creed: Origins skipping the Nintendo Switch, we decided to look into other games that are following suit, and find quite a few. Is this a new, troubling trend for the console?
Before we get into the other games not coming to the Nintendo Switch, take a look at the video and allow it to sink in. This looks to be the best Assassin’s Creed game since Black Flag. So shiny, such smooth animation and all of this in the ALPHA BUILD! I can’t even begin to imagine what it’s going to be like when it’s released! No spoilers and no more information about the game though. You’ll have to wait until I get my hands on it. Now let’s get back to the topic at hand: developers and their troubling trend of lack of support for the Switch.
It has recently been announced that the latest installment of the blockbuster Assassin’s Creed series, “Origins” will not be coming to the Nintendo Switch. While this is a large blow to the console, there are a great deal more games that will not be making it onto the Switch. While there are plenty of indie and AAA titles that are in development currently that might make it onto the Nintendo Switch. A great deal of these do not seem to be taking Nintendo’s latest effort into consideration. Games like Anthem, Destiny 2, Elders Scrolls Online, Red Dead Redemption 2, The Long Dark (the list goes on) will most likely never make it onto the Nintendo Switch. There are even more games whose developers have been ambiguous about the possibility of their games being ported to the Switch. This article will take you through many of the games that will not make it to the Switch, and bear in mind that this is not an exhaustive list.
Click on the pictures to go the game’s website. Click on the names to see their release trailers. The links will all open in a new tab.
Games Not Coming to the Nintendo Switch
This open-world, 3d Puzzle game has received glistening reviews from IGN (10/10), Steam (9/10) and Google Play (5/5) and is currently available on PS4 and Xbox One, PC, and even iPad. If you look at the graphics and take into consideration there is no explosive combat as with other games, the Switch shouldn’t have a hard time running it. “Why then,” you ask “won’t it be coming to the Nintendo Switch?”.
Well, Johnathan Blow (creator of the game “Braid) has been extremely open about his approach to games, even going as far as to saying it is “anti-Nintendo”. He prefers to only provide the player with minimal cues and clues to help them on their journey through his games. Nintendo’s habit of providing such a plethora of them that the game could be played by a trained ape doesn’t strike a chord with Mr. Blow (tee hee hee, I said “blow”). He even shot down hopes and dreams in a recent tweet, saying, “We are not working on a port at this time”. Whilst this statement doesn’t exclude the game’s appearance on the Nintendo Switch, it does make it highly unlikely.
This zombie-apocalypse has become a mainstay in console gaming since the launch of Resident Evil 1 back in 1996. This title sees you play as a new character “Ethan Winters” in a hunt for his wife after receiving a video from her three years after she went missing. Whilst these Survival-Horror games have featured on past Nintendo consoles (namely the Wii and Wii-U). And in fact, Resident Evil Revelations 1 & 2 are in the works for the Switch. Capcom have a major hurdle to overcome before being able to release this game onto the Nintendo Switch. That issue is the quantity of RAM (Random Access Memory) in the console. They would need to effectively rewrite the engine the game is built on to work at two different levels of resources to make it suitable for mobile play on the Nintendo Switch.
At a recent “Game Creators Conference” the director of Capcom Masaru Ijuin and Nintendo’s Masaru Mitsuyoshi discussed these issues. While the game has not been confirmed, it would suggest that there would be a considerable delay before you ever get to go blasting zombies away on Switch.
When he was asked, Mohammed Alavi was extremely clear in his response: “Fuck no! No, you’re not going to be able to fit Titanfall 2 on the Nintendo Switch”. This seems to be a trend amongst the AAA developers. Particularly when you consider that most AAA titles require serious hardware to be able to run even at 60fps. There will always be an issue with the capability of the components that make up the Nintendo Switch. Taking into account it’s custom Nvidia chip, there just isn’t the SPACE in the console to put all the required hardware.
It would appear that the developers have listened to the community for the original. They have included a proper single-player campaign this time around and it was highly applauded. You’ll fight through a massive war and use an array of Titans and weaponry. This opens a whole load of doors for people wanting to experience this fast-paced, explosive, adrenaline-fuelled game. Mario fans need not apply.
Mark Gamble has not eliminated the possibility of the game being ported to the Nintendo Switch in an interview with Twinfinite. He stated quite explicitly “We are not planning on it”. He went on to explain that “If the [Nintendo] Switch launches and everyone’s just yammering for Mass Effect Andromeda, who knows. We never want to close doors like that”. So it is possible if there is a public outcry or a petition or some other pressure applied, that Andromeda might come to the Switch. I sincerely doubt that it will happen though, given the slating that Bioware got for the incredibly poor quality of the game.
This game had so much potential to be absolutely incredible. It’s a shame really that the multiplayer is boring and one dimensional. Combine this with the confirmation the development team was absorbed into EA Motive doesn’t bode well for the game.
This recently announced game looks like it has a lot of promise. Taking place in 1349 during a massive plague (hense the title) and it follows two orphans being chansed by the Spanish Inquisition. They must use the rats to their advantage to get away, while also preventing getting eaten themselves. It looks quite interesting, and rather terrifying, especially if you dislike rats.
In a recent interview with Gamingbolt, the developer outright said, “No. I will not lie by just saying… power. It’s really the power of the device. In this case, it was the amount of rats we need to display. We already know that there’s too many rats, too many animations, too many AI at the same time.” Sorry folks, but this seems to be a common denominator behind the reasoning many games won’t be making it to the system.
Senior Games Designer, Darren Hayward released a statement regarding the reasons that DiRT 4 will not be available on the Nintendo Switch. He has said “Obviously DiRT 4 is not coming to the Switch. We’d already picked out platforms [at the start of development]. We’ve nothing to announce right now, I wouldn’t rule it out”. This statement is one of the most positive thus far. It seems to whisper that they are considering the Switch but they are still holding their cards close. There is a lot of potential for this to make a move to the Nintendo Switch, likely in a different form though the way Fifa 18 is getting toned down.
There may even be a whole market waiting out there. The only issue I can forsee with it would be that it’s a really serious game. There are settings to corner for you and brake for you so you literally need to just hold the accelerator (or gas if you’re from that side of the pond) down. This serves to make the game a whole load more accessible, particularly to the young and severely disabled. It’s nice to see developers increasingly introducing ultra-LOW difficulties for the aforementioned groups of people.
Racing fans might be disappointed to find out that Project Cars will not be coming to the Switch. Andy Tudor, Director of the game’s production released a statement saying that “In terms of the Nintendo Switch, I can say probably that [the] Project Cars franchise will not be coming to the Switch currently”. Let’s focus on the last word of that statement: Currently. This seems to imply that although this franchise will probably not make it onto the Nintendo Switch, there may be a completely different game from their studio coming. This really depends on whether Slightly Mad Studios want to invest the necessary time and resources into making a Switch-compatible mode. Given the level of detail that they go into with these Gran Turismo beating game, I think it’d ruin the games if they had to “dumb it down” so to speak.
This seems to imply that although this franchise will probably not make it onto the Nintendo Switch, there may be a completely different game from their studio coming. This really depends on whether Slightly Mad Studios want to invest the necessary time and resources into making a Switch-compatible mode. Given the level of detail that they go into with these Gran Turismo beating games, I think it’d ruin the games if they had to “dumb it down” so to speak.
While this is hardly surprising, this (un?)popular combat simulator (for want of a better genre) will not be making it onto the Switch. If you just take a moment to compare the graphics of For Honour and the latest Legend of Zelda, the issues become wildly apparent. In a statement to Trusted Reviews, Jasen Vandeberghe (Ubisoft’s Creative Director) said that “It’s not something that we’ve focused on. We’ve been in development for a long time and the question of “Will this game work?” is the big thing”.
Honestly, I’m not fussed. The amount of controversy surrounding this game has seen a huge drop in its player base. It’s basically the epitomy of grinding. Even if you play 7 days a week for 4 hours, it would take you literally YEARS to unlock everything for all characters. Either that or spending over $700. Although the developers are trying to make amends with Free DLC and FINALLY adding Dedicated servers.
Hajime Tabata, Senior Game Designer for the project, has stated quite simply that “There are no plans to bring Final Fantasy XV to Nintendo’s new console”. What a shock! It’s such a break from the norm. Wait. Not it’s not. FFVII through to the most recent version have been on PlayStation primarily, with spin-offs being thrown to Nintendo like the scraps of a meal you give to your dog when you just want it to stop begging. That’s not even taking the graphics into consideration.
When you look at Breath of the Wilds, you don’t see the high-fidelity effects that make the Final Fantasy games so goddamned good. It goes without saying that these behemoths used to take 3 discs to play. I mean, they’re HUGE! How can Square Enix be expected to make them fit onto a teeny weeny memory card?
I can still remember playing the original on a PC that I had to beg, borrow and steal to put together. Maybe not steal, but you get the gist. I remember the groundbreaking leveling system, innovative combat system and other RPG elements that make this series so immersive.
I find myself beginning to sound like a stuck record: Look at the graphics! Combine this with the fact that the Switch runs on a custom Nvidia chip, porting a game of such scale is no mean feat to undertake. Some game developers have said that it could take as long as a year to fully port such a large game across. That’s not including trying to trim it down to fit on a memory card. You can’t be surprised (you’re just not allowed to be) that Eidos Montreal’s Senior Game Designer Olivier Proulx came out and said they’ve “never thought about the Switch”. Tough luck Zelda fans. Go get it on a real platform.
This is not coming because, according to the Lead Designer at Arcane Studios doesn’t have any “idea if the Switch is even powerful enough [to run Prey]”. I’ve played through this on PC and until I built my beast, this game wasn’t as much of a massive resource whore as I’d thought it would be. My old pc was much more powerful than the Switch (to a factor of 3) and I had to run with everything on medium or lower. I have no doubt that Prey wouldn’t even load on a Switch. Yet again, another game that’s just too good, too big and too pretty to run on Nintendo’s half-assed effort of a console.
Gearbox Studios’ CEO released the following statement on Twitter: “[regarding the arrival of B3 on the Switch] I do not see that as happening. We were talking to Nintendo but that has stopped for some reason. They have other priorities”. This shows a different side to Nintendo, a side that doesn’t know when to cut its losses.
Borderlands has a massive cult following and is still a great game five years later. Well, it’s Nintendo’s loss, I think the game would’ve run admirably on the switch given its graphical similarities to Breath of the Wild. The whole series has a kind of tongue-in-cheek, dark humor that leaves me in stitches on a regular basis. Not cool Nintendo. Not cool.
John Hardin (@JohnLHardin) on Twitter on January 3rd, 2017 stated that this game would NOT be coming to switch. He stated: “Yakuza 0: PS4. No PC. No switch. Idk about the box label, that’s a Sony thing”. Anyone might think he was being sick of asked the question. Just look at that bristling hostility in his tweet! He also mentioned in that tweet that the game Persona 5 would also not be making it to the Switch. It did really well with following its release in March ’17 with critics scoring between 8/10 and 8.5/10.
This was a surprise for me because I am certain that the Switch would run it so I delved deeper. The studio that released this critically-acclaimed, side-scrolling, survival game has said that “Right now we have no plans to release it on the Switch”. I can’t fathom any reasons other than the fact that this game is DARK. It’s set in the middle of a war and by all reports, the story and gameplay make this game incredibly engrossing. Such a shame to see such a brilliant Indie game restricted to a smaller audience. In response to a question sent to them on Facebook “Right now, we do not have any plans to release [This War of Mine] on Switch. We are focused on Frostpunk development right now”.
Whenever anyone mentions “Conan”, the first thought into my head is Arnold Schwarzenegger cutting the head off of some snake-human-demon thing. Doing it with a bloody-great two-handed sword wearing nothing but a glorified loin-cloth. Not exactly the sort of game that would go down well on the Switch, looking at their current games.
“There are no plans in place for the Nintendo Switch,” said Joel Bylos. Short, sweet and to the point. I think the Switch is powerful enough to run this game from what I have seen of its gameplay. Despite that though, the game probably isn’t on the Switch because of the level of nudity in it. That and the fact that a lot of people still see Nintendo consoles as a kid’s console. You don’t really want your child playing games that involve full nudity, do you?
I think this is my second most played game in my Steam library. I really can’t understand why people would even think about running this game on a Switch. The PC that I mentioned earlier could only run this game at 60fps with everything (I mean EVERYTHING) turned to low or off. A Community Manager put out a statement saying, “We don’t have any current plans for the Nintendo Switch, though I will be watching closely how the console does at launch”. I think it’s safe to say that for the foreseeable future, ARK will not be hitting the Switch. Unless, of course, Nintendo releases a new model with a LOT more power. I can safely say that the Switch doesn’t even come CLOSE to the minimum system requirements of ARK.
Yet another example of games being too pretty and having realistic graphics. During a Reddit AMA (ask me anything), Sledgehammer was asked if the game was coming to switch. He replied with just one word: “No”. No, this and all other previous CoD games will not be going to the switch. I must assume that it’s either animosity between the console and game developers or entirely since any current shooter wouldn’t even load on the Switch. At least Switch gamers aren’t going to have to put up with raging, salty kids who still rely on being breastfed.
Enric Alvarez, Co-Owner of MercurySteam has explained that the game will not be coming to the Switch because the studio “didn’t include plans for accommodating the platform at the start [of its development]”. As mentioned earlier, the hardware inside the Nintendo Switch is highly unique. This means that game developers basically must rebuild a game from the ground up. This includes re-designing textures, meshes, animations, physics etc. All-in-all this makes a game take about 10-12 months extra to release. This, in turn, makes games less profitable and therefore porting to the Switch is less than desirable for most developers.
I must say that this game had a real “Assassin’s Creed” feel to it. At least as far as the exploration of its open world went. Pick a base, kill the captain level up. Go over there, climb the tower to reveal the local map. Rinse and repeat. That being said, I found it a good game for having a blast on after a stressful day at work. Something to do with obliterating and (quite literally) decimating orcs.
This is a game that could potentially be a great deal of fun on the Switch if it was capable of running it! That’s a pretty big “if”. Monolith Creative Vice President, Michael de Plater has confirmed rumors that there are “no plans for Switch at this time”. I wouldn’t hold your breath either, despite this statement being a touch cryptic. It’s highly unlikely that this game will ever reach the Switch without Nintendo upgrading its hardware.
Keep in mind, this ALSO includes the soon to be released Shadow of War.
Such a long-anticipated game. This game’s name has been rolling around the internet for quite some time now. There have been rumors that seem to support the idea of it coming to the Nintendo Switch. Unfortunately, I must debunk these rumors as the Director Ashaf Ishmail has come out and stated: “We’re shipping to Xbox One, Xbox One X, PS4, PS4 Pro and PC. There are no plans to release it on Switch”.
Sorry to say to you who only have a switch, but you’re going to have to get a new console if you want to enjoy this masterpiece. It’s not exactly a surprise to all of us who watch the gameplay reveal. As soon as you look at the level of detail in the game, or the mechanics and combat system you can see that the Switch will likely (at best) struggle to run this game. Let alone run it at 60fps.
What Does This Mean for Nintendo’s Switch?
It would seem to me that the biggest issues with AAA game developers are the hardware and the stereotypical audience for which Nintendo has targeted for many years. It feels like they just don’t take Nintendo’s consoles seriously enough to want to invest time, money and resources in porting their games over to the Switch. Nintendo trying to compete against Xbox and Sony is like a 6 year old kid going toe-to-toe with Conor McGregor and Usain Bolt. It’s just not going to happen.
This doesn’t mean that the Switch is set up to fail and disappear into the ether faster than the Sega Dreamcast did. All this means is that Nintendo will need to up the ante if they want to try and compete with Sony and Microsoft in the console world. Facing off with the PS4 Pro and the Xbox One X is not advisable when you have the same power as a $300 laptop. I wish I could say here whilst closing, that Nintendo has evidently learned from their mistakes. However, it’s pretty clear they haven’t, and once again chose gimmicks over hardware.
Nintendo played a gargantuan part in my childhood, so I really want to back the Switch. I just find myself turning to Xbox and Sony for consoles because at least I’ll be able to get my dose of shooters on their consoles. Nintendo seems to be developing their consoles back to front. It feels as though their primary concerns are about what they can offer that current consoles don’t, when really, they should be looking first at what consumers want rather than just being different.
Who knows though? Already a small handful of games developers have reneged on their initial statements of games not going to be ported to the switch. With the likes of Dragon Quest XI, Rime, Dragon Ball Xenoverse, and Rocket League already announced for the platform. I wonder how many more of them will do it (or start to at least) before the year is out. Right now though, most of these games aren’t too demanding, and just about every one is a niche title. So as much as I may want to say I’m hopeful, I’m really not.
What are your thoughts? Is this really a troubling trend to be worried about? When the biggest games from 3rd parties are skipping the Switch in droves, we think so.