With the recent news that Star Wars Battlefront II would be getting some major overhauls to the games progression system, Coin-Drop asks when is it too little too late?
This may seem like a silly question, as for most, too little too late was before the game even released. It was clear by all the false information being spread around that no matter what they did it would never be enough. Even if it was exactly what the gamers asked for. Not to mention Russ addressed every issue with the game in painstaking detail in his review.
Well, for those who have a bit of patience, EA and DICE have been assuring us that they are listening. It was clear from the outset that they were when they turned off Microtransactions before the game launched, and have yet to turn them back on. Not to mention there is talk that they may never do so, and they are currently addressing many of the issues within the game, the progression system being the first and foremost one.
The developers have proved time and time again that they are listening. Did they royally screw up from the beginning? Absolutely. Did they take the massive criticism, and make strides to improve the game? Again, absolutely. Several updates have come out that fix several balancing issues, and they have even released DLC that gives us new content.
Now, we have the biggest issue fans have with the game being overhauled: The Progression system. Now, DICE haven’t given us much to go on, saying only;
We’re working on a revamped progression system. Your feedback has been essential here, and we are preparing significant changes to progression that will address many of the things we’ve seen players asking for. We’ll be sharing more details about these changes in March.
Now, this is vague at best, but, it does say that it’s addressing many of the things players ask for. Which, if you have any knowledge of the game, you’d know they’re talking about Loot Box based progression, and likely EXP gained during matches. Which, they’ve already patched once or twice before to make feel more fluid and performance based rather than time played based.
What do you think Coin-Droppers? Was there ever a time the game could be “redeemed” for lack of a better term? It seems to me that the developers are really trying to fix their mistakes, and make the playerbase happy. I get it should have never gotten to where it was at launch to begin with. But don’t you think that there should be a time you hold up your end of the bargain? Doesn’t it occur to you that if they listen and make the changes the masses ask for, yet everyone keeps saying it’s “Too Little Too late” they’ll just stop listening altogether?
Which, in the end, will make future games worse? It seems like a logical jump to me, simply because they’ll just do whatever they want knowing that regardless of fan backlash, the games will continue to sell, and if they had listened anyways the fans wouldn’t relent.
Let us know what you think in the comments below.