• microtransactions

Shadow Of War: Microtransactions Done Right?

Microtransactions have become somewhat of a bad word in the industry, with the announcement of Shadow of War getting them, did they learn to do them the right way?

In a recent blog post on their Official Announcements thread, Jared, a Community Specialist at Monolith Productions announced that there will be microtransactions coming to Shadow of War. Almost everyone, instantly, will spit on the ground in disgust over the announcement before even getting an idea of how they are being implemented.

Microtransactions can turn an amazing game into a terrible one, especially when the model is more of a Pay-to-Win one. Even when there are certain items locked behind microtransactions such as character skins and the like, it makes players upset. Many claim they should be available in game without the need to pay for them etc. Even if a game has them, but everything is unlockable in-game without anyone having to spend a single penny upsets players if done wrong (see For Honor as a good example here).

This is where Warner Bros. seems to want to be clear. They explicitly state, “No content in the game is gated by Gold. All content can be acquired naturally through normal gameplay.” Does this mean that it will actually be attainable unlike the aforementioned For Honor and other games like it? We don’t know for certain, hell, we don’t even know the actual price of Gold in the game yet, but we have a sneaking suspicion that grinding may just be a viable option. As we’ve said in the past, the developers have been very open about the game. So it’s unlikely they will suddenly turn away from fans in favor of self-gain.

Sure, this will make some people unhappy regardless, but providing options for their player base is never a bad business strategy. Besides, this is a single player experience, so it’s not like anyone will have an “advantage” over other players. They’d simply be spending their own money to cut down their playtime. Some may argue with me there, but this is why the free market works, and why Microtransactions are here to stay, whether it seems like the majority don’t like them. Clearly, they’re a viable option and provide another revenue source for developers. Why NOT allow them so long as they don’t hinder anyone. All it means is more games for you to enjoy in the future.

For the full blog continue reading;

The innovative Nemesis System created unique personal stories through procedurally-generated enemies who remember every encounter and are differentiated by their personality, strengths and weaknesses. Middle-earth: Shadow of War expands this innovation with the introduction of followers who bring about entirely new stories of loyalty, betrayal and revenge. The Nemesis System is also expanded to create a unique personal world through Nemesis fortresses, which allows players to utilize different strategies to conquer dynamic strongholds and create personalized worlds with their unique Orc army.

An important aspect of the Nemesis System now comes in forging, customizing and leading your own army of unique Orc followers against the fortresses of Mordor. There are different ways to do this, including dominating Orcs by exploring the vast open-world and encountering them as part of Orc society, or players can acquire Orcs and other items through the Market (in-game store).

Through the Market, players can purchase Loot Chests, War Chests, XP Boosts and Bundles (accessed only with an internet connection).

sow_marketannounce2.jpg

• Loot Chests contain Gear (weapons and armor) of varying rarity. Equipping and upgrading these weapons and armor enhance Talion’s character abilities. Loot Chests can also contain XP Boosts that help level up Talion faster.

• War Chests provide Orc followers of varying rarity to help forge a strong army. They can also contain Training Orders to level up and customize Orc followers.
• XP Boosts are consumables that help level up Talion faster.
• Bundles package up Loot Chests, War Chests and Boosts together at a great value.

To purchase these items, players can spend Mirian or Gold throughout the game as one progresses. Mirian is a type of in-game currency that can be acquired by:

• Defeating Treasure Orcs
• Destroying Gear for Mirian
• Destroying Orc followers for Gear (which can be destroyed for Mirian)
• Finding Mirian stashes throughout the game

Gold is another form of in-game currency that can be used to get higher level Loot Chests, War Chests, Boosts and Bundles of the aforementioned content. Gold can be acquired by:

• Purchasing through the PlayStation Store, Xbox Store or by adding to your Steam Wallet using real money.
• Awarded in small amounts at specific milestones.
• Awarded for participating in community challenges.

Please note: No content in the game is gated by Gold. All content can be acquired naturally through normal gameplay.

What is Mirian and how do I earn it?

  • Mirian is a form of in-game currency that players earn by playing the game. Along with Gold, Mirian can be used to purchase Loot Chests and War Chests from the Market. Mirian can be acquired by:
  • Defeating Treasure Orcs
  • Destroying Gear for Mirian
  • Destroying Orc followers for Gear (which can be destroyed for Mirian)
  • Finding Mirian stashes throughout the game

 What is Gold and how do I earn it?

  • Gold is a form of in-game currency awarded in small amounts at specific milestones and for participating in community challenges. It can also be purchased for real money through the PlayStation Store, Xbox Store and by adding funds to your Steam Wallet. Along with Mirian, Gold can be used to purchase Loot Chests, War Chests and Boosts from the Market.

 What can I get with Gold?

  • Along with Mirian, players can use Gold to purchase Loot Chests that contain Gear for Talion (weapons and armor), War Chests that provide Orcs for your army of followers and Boosts that help level up Talion faster.

Do I have to pay for Gold?

  • No, Gold is awarded in small amounts at specific milestones and for participating in community challenges. It can also be purchased through the PlayStation Store, Xbox Store and by adding funds to your Steam Wallet using real money. Everything a player can buy with Gold can also be earned in the game over time for free, but Gold gives players the option to acquire these items faster. No Gold purchases are necessary to enjoy the complete game experience.

What do you mean when you say Gold can save time?

  • By simply engaging with the world and playing through Middle-earth: Shadow of War, you earn items like Gear for Talion and unique Orcs for your army. These are the same items that are found in the Market within Loot Chests and War Chests. Gold merely allows you to get your hands on them immediately, cutting down some of the additional time that would have been spent winning more battles, tracking nemeses, completing quests and assaulting fortresses.

Does Gold give me an advantage in the game?

  • No, Gold does not give you any advantage over other players. A player who invests enough time can progress the same amount and have access to the same content as a player who purchases Gold. Gold is not required to progress or advance in the game at all.

Are there unique items in the market purchased using Gold that you can’t get through normal play?

  • No, all of the aforementioned items can be earned playing through the game. Gold merely allows you to get your hands on them immediately.

How much does Gold cost?

  • Prices for Gold will be communicated at a later date.

So what do you think? Do you still hate microtransactions and think they should burn in the pits of hell? Or is giving options to consumers a good thing? Let us know in the comments below.

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By | 2018-01-17T15:53:27+00:00 August 6th, 2017|Featured, feed, News|4 Comments

About the Author:

Tim has been a gamer since he could hold a controller. Starting out on an Atari and still gaming strong today. Gaming is his biggest passion, but pretty much anything nerdy fits the bill. Serving in the US Air Force, and with a wife and two kids to look after, gaming has become his only escape. Having over 25 years in the industry in one way or another, and a collection of over 2100 games. It's clear he's probably obsessed... wait... scratch that and just forget the last part.
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  • Christopher Arjaans

    Gamble boxes are the absolute worst part of microtransactions.
    There’s no excuse at all for this.

    They can claim all they want that it won’t affect the game, terrible experience with even excellent studios have taught us otherwise. Diablo 3’s loot drops were terrible when it had the RMAH, Once they got rid of that playing the game felt rewarding again as the loot drops increased.

    More on point, this is WB, the same publisher that nerfed koin rewards in MKX in a day-one patch all to entice gamers to purchase the krypt unlock. You can bet the drop rates are going to be terrible here.

    They’re not giving options, they’re taking them away, holding them hostage then expecting you to pay even more to get them back.

    • Personally I don’t mind Gamble boxes SO LONG as they don’t give you the same items you’ve already unlocked. Which sadly, isn’t the case with most games.