They come from the games original creator, but we don’t know what they are, or if they’ll even be included.
Original Shadow of the Colossus game director Fumito Ueda has submitted a list of changes and ‘tweaks’ he’d like to see in the upcoming remake on PS4 due out next year. He said:
“I transmitted my petition about the content and tuning but I don’t know the implementation will be what I told.”
His translator further clarified:
” He doesn’t know if it is possible to change all of the things he [wants] to change.”
Ueda also went on to say:
“Those things of the remake that I would like to change, I can’t mention, because if I say one thing and in the final version that thing is not included, it’s a problem.”
Looks like we are going to have to wait until next year to find out what, if any, changes it comes with this remake. Ueda did confirm one thing, however. There will be no added Colossi bosses. He said:
“In this game there are 16 enemies and there’s a story about 16 enemies. So to change this history…I don’t think about changing this history. It’s finished with 16 enemies. It’s OK.”
Bluepoint is the studio spearheading this remake. They were the team in charge of the Ico and Shadow of the Colossus remaster on PS3 back in 2011.
Fumito Ueda is not all that involved in this remake, citing that he is more focused on his new game. Udea is being tight-lipped about what this new game is, aside from saying he is doing things a little differently. Will it feel like a Fumito Udea game? We will have to wait and see. Until then, we have some time to experience The Last Guardian. If that’s not enough, this new Shadow of the Colossus remake should hold us over until his new game comes out.
The Shadow of the Colossus remake for PS4 was announced at E3 this year. You can check out the trailer here in case you missed it.